OpenGL 2D Book
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Posted 29 November 2012 - 02:11 PM
Use SDL (OpenGL windowing library that has, among other extending functionality, support for 2D rendering) or DirectDraw (Windows only).
Edited by ifthen, 29 November 2012 - 02:13 PM.
Crossbones+ - Reputation: 17262
Posted 29 November 2012 - 02:22 PM
However, if you are insistent upon using OpenGL, I still recommend downloading SFML since it is open source (and has very simple, straight-forward, clean code), and see how they do it.
It's perfectly fine to abbreviate my username to 'Servant' rather than copy+pasting it all the time.
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Posted 30 November 2012 - 01:30 AM
I understand this. I'm looking for a book that is geared towards using it to do 2D graphics.
OpenGL is a 3D graphics library
I've actually been making simple 2D games and stuff with straight OpenGL. I just want a book that gives me more insight into what I've been doing.
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Posted 30 November 2012 - 04:59 AM
Edited by J. Evola's Apprentice, 30 November 2012 - 05:01 AM.