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SAS Scripting - LoopByCount


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#1 dAND3h   Members   -  Reputation: 214

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Posted 29 November 2012 - 04:07 PM

I am trying to make a pass loop using SAS scripting in FX composer. It doesn't want to work. The error is:

"Error This CgFX effect uses a LoopByCount which is not supported: LoopByCount=gIterationsPerFrame. The loop structure will be ignored and enclosed commands will be executed once"


It seems odd seeing as I am not using CgFX but HLSL. Is it still possible to loop using SAS scripting?

p.s. I am using FX composer to write and test the shader.

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#2 Steve_Segreto   Crossbones+   -  Reputation: 1475

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Posted 29 November 2012 - 06:08 PM

Is LoopByCount being assigned <= 0 value perhaps? What is gIterationsPerFrame equal to?

#3 dAND3h   Members   -  Reputation: 214

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Posted 30 November 2012 - 01:25 PM

float gIterationsPerFrame 
<string UIName = "Kawase Iterations";
    string UIWidget = "slider";
    float UIMin = 0;
    float UIMax = 100;
    float UIStep = 1;
> = 10;
It is being assigned a number > 0. Does HLSL maybe not support this aspect of the SAS scripting?

Edited by dAND3h, 30 November 2012 - 01:25 PM.





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