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Is it okay to pun my school teachers in my small vedio game?


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#1 sankrant   Members   -  Reputation: 121

Posted 29 November 2012 - 10:06 PM

Me and my freinds in high school are essentially back benchers, and lately we are creating a fantasy, action rpg on school life (our school) using rpg maker vx.

The game may contain utter disrespect to many teachers (bosses) and to the principle (super boss). We will be sharing the game free with the fellow students only, but still, is it a good idea to release it among the students? Can it strain a student teacher relationship? ( If somehow the prefects, or maybe the teachers play it ?)

And most important - Can it strain our acedemic career?

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#2 Hodgman   Moderators   -  Reputation: 31939

Posted 29 November 2012 - 10:22 PM

Can being "utterly disrespectful" towards a teacher strain a student-teacher relationship or strain your academic career.... I think that's pretty self explanatory, unless your teacher has a very good sense of humour Posted Image

If any of the "disrespectful" content is untruthful, or designed to maliciously damage the teacher's reputation, then sharing it would be libelous.

#3 sankrant   Members   -  Reputation: 121

Posted 29 November 2012 - 10:48 PM

Actually, the game is designed as a fantasy adventure of a student, after almost everything is corrupted by the 'demon controlling the headmaster'. The story has got a good reaction from many comrades. But there is a fear about our reputation with the teachers. (In their eyes, We are naughty, but not evil ;-) )


The game is not created to hurt anybody... It's just an average student's imagination.

#4 Khaiy   Crossbones+   -  Reputation: 1342

Posted 29 November 2012 - 11:00 PM

You could always just ask the teachers what they think about it, and make up characters for the ones that refuse.

Absent that, I would probably only include the characters based on your teachers in cameo roles, not as major antagonists. It's easy for what you think is gentle teasing to make the subject unhappy.

#5 Michael Tanczos   Senior Staff   -  Reputation: 5454

Posted 29 November 2012 - 11:23 PM

I'm a high school programming teacher myself actually. I'd recommend against using real people in your game. You could always have a couple similarity traits represented without blatantly being disrespectful.. eg. "The crazy wood shop teacher" character

If you go with a light-hearted route rather than vindictive or spiteful that will make all the difference in the world. At the end of the day students will get it and teachers won't be so offended as long as the traits you pick aren't hurtful. I guess what I'm saying.. avoid characters like "The super fatass divorced drunk history teacher who has fantasies about his students and is addicted to child porn".

#6 sankrant   Members   -  Reputation: 121

Posted 29 November 2012 - 11:58 PM

Thank you, Michael Tanczos and Khaiy, I will find a solution by your methods :)

But I still fear the anger of my Headmaster.... He is strict about such things.

He is very unpopular among the students, and his ways landed up the headmaster character as the super boss.
He will not appreciate such odasity...
I will have to measure out ways so that the game should not reach him.

#7 szecs   Members   -  Reputation: 2185

Posted 30 November 2012 - 12:25 AM

With their permission and removing their real personality traits from the fictional characters, and having all of the teachers in your game, I think it should be okay. I mean, every teachers should be equally "evil", and unrecognisable apart from their names.

Maybe...

#8 Toothpix   Crossbones+   -  Reputation: 810

Posted 01 December 2012 - 06:20 PM

If you want to make a joke about someone, that is what you want to do. But, you really shouldn't talk bad about people, as we learn here. All jokes aside, that is quite immature, to go around and make a satire about a fellow adult, and not just any satire, but a spiteful angry exaggerated composition that you spread to other people, most likely containing lies and unkind words. Don't do it.

Edited by MrJoshL, 01 December 2012 - 06:23 PM.

C dominates the world of linear procedural computing, which won't advance. The future lies in MASSIVE parallelism.


#9 Bacterius   Crossbones+   -  Reputation: 9304

Posted 01 December 2012 - 11:21 PM

If you want to make a joke about someone, that is what you want to do. But, you really shouldn't talk bad about people, as we learn here. All jokes aside, that is quite immature, to go around and make a satire about a fellow adult, and not just any satire, but a spiteful angry exaggerated composition that you spread to other people, most likely containing lies and unkind words. Don't do it.

Did you just link a pony video? Posted Image

The slowsort algorithm is a perfect illustration of the multiply and surrender paradigm, which is perhaps the single most important paradigm in the development of reluctant algorithms. The basic multiply and surrender strategy consists in replacing the problem at hand by two or more subproblems, each slightly simpler than the original, and continue multiplying subproblems and subsubproblems recursively in this fashion as long as possible. At some point the subproblems will all become so simple that their solution can no longer be postponed, and we will have to surrender. Experience shows that, in most cases, by the time this point is reached the total work will be substantially higher than what could have been wasted by a more direct approach.

 

- Pessimal Algorithms and Simplexity Analysis


#10 TheChubu   Crossbones+   -  Reputation: 4802

Posted 02 December 2012 - 03:25 AM

lol, totally didn't expected that.

"I AM ZE EMPRAH OPENGL 3.3 THE CORE, I DEMAND FROM THEE ZE SHADERZ AND MATRIXEZ"

 

My journals: dustArtemis ECS framework and Making a Terrain Generator





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