Hi,
I'd like to render lighting effects for an indoor environment, where there are about 20 different light sources
You can roughly imagine it as a cinematographic set -- the subjects to be illuminated are mostly humans.
Currently, I simply model the light as a 9-values vector (by using a spherical harmonics representation).
Do you think it could be an appropriate model, or is it too poor?
Lighting models...
Started by binsansballs, Nov 30 2012 07:57 AM
1 reply to this topic






