Hello, I'm relatively new to SDL and I'm having a pretty annoying issue right now. Whenever I initialise a Player object, the game instantly quits upon execution. However, if I don't, the game runs fine.
PLAYER.H - http://pastebin.com/4wACH9dj
PLAYER.CPP - http://pastebin.com/xuv51qBX
GAME.H - http://pastebin.com/0TnpFWp4
GAME.CPP - http://pastebin.com/2YdKJjmr
MAIN.CPP - http://pastebin.com/ttsn3bVY
I'd be grateful if someone skimmed what I've typed and would help. Thx.
1 reply to this topic
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Posted 02 December 2012 - 11:24 AM
You don't appear to have much error handling. You have some error checking, but the errors aren't correctly propagated all the way up. Have you tried running the code in a debugger? This will allow you to pinpoint the line that is causing the problem.






