I would consider myself a 3D programming noob, but I like to find inspiration from other people's work/creations. I'm a personal fan of global illumination. Even some of the simplest examples just make me go "ooooohh...aaaaaahh". My current laptop's wallpaper is pretty boring, so I'd like to spice it up with some inspirational computer graphics related work! Whether it's something created in a 3D modeling program, or even a screenshot of something you programmed yourself, please share it! My preferred resolution is something at least 1920x1080 (16:9), but please share anyways even if it's not. Perhaps other members can find inspiration and better wallpapers too!
Computer graphics wallpaper suggestions?
#1 Members - Reputation: 382
Posted 03 December 2012 - 03:11 AM
I would consider myself a 3D programming noob, but I like to find inspiration from other people's work/creations. I'm a personal fan of global illumination. Even some of the simplest examples just make me go "ooooohh...aaaaaahh". My current laptop's wallpaper is pretty boring, so I'd like to spice it up with some inspirational computer graphics related work! Whether it's something created in a 3D modeling program, or even a screenshot of something you programmed yourself, please share it! My preferred resolution is something at least 1920x1080 (16:9), but please share anyways even if it's not. Perhaps other members can find inspiration and better wallpapers too!
#2 Crossbones+ - Reputation: 1459
Posted 03 December 2012 - 03:14 AM
#3 Members - Reputation: 382
Posted 03 December 2012 - 03:21 AM
man wallpaper is something i find difficult to pick out, generally i select one, and never change it until i change OS's/reformat, and when i do search for something, nothing ever really stands out to me, so i generally just pick a pre-installed one.
It is indeed difficult to pick THE wallpaper. I try to cycle them when I notice that one has been there for a while. If I happen to find a number of good ones, and it's on a desktop, I sometimes set it so that the wallpapers automatically cycle every so often.
Edited by Robot Ninja, 03 December 2012 - 03:31 AM.
#4 Crossbones+ - Reputation: 3558
Posted 03 December 2012 - 03:42 AM
Here it is: clicky! (well, actually it seems the site resized it to 1600x900, but I have a 1080p available on my hard drive, just say if you want me to upload it somewhere)
Edited by Bacterius, 03 December 2012 - 03:43 AM.
#5 Members - Reputation: 382
Posted 03 December 2012 - 03:48 AM
Well since you are a fan of GI like me, I made a 1080p path-traced render a few months ago which you might enjoy. It's kind of dull and basic, and I'm not particularly proud of it, and I'm not even sure if it's physically correct (I didn't really know what I was doing back then, lol) but it certainly fits your prerequisites
Here it is: clicky! (well, actually it seems the site resized it to 1600x900, but I have a 1080p available on my hard drive, just say if you want me to upload it somewhere)
Anyways, if it's not too much trouble for you, a 1080p version of this would be excellent. A classic GI scene with refraction! Awesome.
Edited by Robot Ninja, 03 December 2012 - 03:49 AM.
#6 Crossbones+ - Reputation: 3558
Posted 03 December 2012 - 03:52 AM
I am very critical of my workThat's gorgeous! Why aren't you proud of it, because the path-tracer is basic? Hell, I would love to have the knowledge to make a basic path-tracer. Right now I'm just trying to figure out how to make a decent framework for my projects. lol
Not at all, you're welcome! Here is a link valid for the next week or so.Anyways, if it's not too much trouble for you, a 1080p version of this would be excellent. A classic GI scene with refraction! Awesome. Thanks for sharing.
#7 Members - Reputation: 382
Posted 03 December 2012 - 04:12 AM
I am very critical of my workThat's gorgeous! Why aren't you proud of it, because the path-tracer is basic? Hell, I would love to have the knowledge to make a basic path-tracer. Right now I'm just trying to figure out how to make a decent framework for my projects. lol
and yes, having a framework is very important, otherwise you just waste time reimplementing the same things over and over again.
Not at all, you're welcome! Here is a link valid for the next week or so.Anyways, if it's not too much trouble for you, a 1080p version of this would be excellent. A classic GI scene with refraction! Awesome. Thanks for sharing.
I wish I could give you a +1, but they don't allow it for these forums. I guess it makes sense though. :/ The wallpaper is looking nice on my computer right now though.
#8 Members - Reputation: 1090
Posted 03 December 2012 - 04:21 AM
ooooohh...aaaaaahh!Here it is: clicky!
My journal: Making a Terrain Generator






