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best youtubers to subscribe to


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#1 Ryan Schurton   Members   -  Reputation: 172

Posted 04 December 2012 - 12:53 PM

who should i subscribe to on youtube to learn more about game development, and programming.

Sponsor:

#2 vladmihail   Members   -  Reputation: 312

Posted 04 December 2012 - 01:22 PM

-What language do you use?
-Do you want to make 2D games or 3D?

#3 BMO   Members   -  Reputation: 170

Posted 04 December 2012 - 03:20 PM

Though not game dev specific http://www.newthinktank.com/ (youtube channel: http://www.youtube.com/channel/UCwRXb5dUK4cvsHbx-rGzSgw) has some very good Java and JavaScript tutorials (and others). He does have a few Java game programming vids. He took a vote as to what tutorials he should do next and it looks like Android/Games is winning to be included next. I especially like his videos because they are condensed with all the bs removed.

I haven't really checked it out yet but The Cherno Project looks promising. http://www.youtube.com/user/TheChernoProject

#4 proanim   Members   -  Reputation: 441

Posted 04 December 2012 - 04:26 PM

Here are the once i watched but I am not subscribed to any of them (no need).

These are C++, SDL, OpenGL, Bullet tutorials

http://www.youtube.com/playlist?list=PLA191965E5A9AD158&feature=plcp
http://www.youtube.com/user/thecplusplusguy/featured
http://www.youtube.com/playlist?list=PLA72A42FCB1EA11B2&feature=plcp

person on the second link uses linux but all the code works on windows as well

#5 Sparkon   Members   -  Reputation: 395

Posted 04 December 2012 - 05:16 PM

Though not completely technical. IndieChatter is a really great channel where you can learn many of the things that characterize the indie game developer life! . It's not a tutorial channel it's a vlog, but if you fell bored in a raining day go check it out!

#6 Ryan Schurton   Members   -  Reputation: 172

Posted 04 December 2012 - 07:22 PM

-What language do you use?
-Do you want to make 2D games or 3D?


no one in particular just looking for anyone on youtube who is talking about game development and programming.

#7 Toothpix   Crossbones+   -  Reputation: 810

Posted 04 December 2012 - 09:38 PM

Its called reading books and scavenging documentation. Youtube (or Vimeo, or 10,000 other sites) is completely free, and what money is possibly earned from it is very little. If someone made a video tutorial about how to make a game, baby-stepping you all along through programming and content (which I haven't heard of, as it would take VERY long to create such a thing, time is expensive for a skilled programmer), why would they offer it up for free on the internet, thus wasting time worth $2400 (programmer earns 60k a year, $30 per hour, takes 2 weeks to make a pong or tic-tac-toe tutorial series, probably), and not earning anything off of it. Yes, there are great videos on varied subjects, but they are usually contributed freely by experienced (and unexperienced) people with no intent on giving you a Grade A curriculum on Youtube for free, but rather enjoy teaching sometimes on certain subjects. For example, I am sure if Dennis Ritchie and Brian Khernigan were creating C in this era, they would not make a Youtube channel off of it, but write a book, as they did. The book probably made more money than their Bell Laboratory salaries (I would assume, I have no facts to back that up, but it is almost obvious). That book is called The C Programming Language, and I would very much recommend it to you.

EDIT: I am sure you will run into programming tutorial series (*cough* The New Boston *cough*), however these are usually not of good quality (*cough* The New Boston *cough*). Books are edited to the teeth by an arsenal of competent and experienced professionals, videos are made in a garage by a hobbyist.

EDIT#2: I am not trying to criticize or chastise you, your questions are in a league with Einstein's compared to mine back on the old mailing lists and such.

Edited by MrJoshL, 04 December 2012 - 09:43 PM.

C dominates the world of linear procedural computing, which won't advance. The future lies in MASSIVE parallelism.


#8 riverreal   Members   -  Reputation: 616

Posted 04 December 2012 - 10:05 PM

thecplusplusguy (SDL, openGL, and game programming)
http://www.youtube.c...thecplusplusguy

thenewboston (He teaches c, c++, c#, java, and so on)
http://www.youtube.c...er/thenewboston

xoaxdotnet (A lot of tutorials, but I like the algorithm ones)
http://www.youtube.com/user/xoaxdotnet

ChiliTomatoNoodle (directx 9 tutorials)
http://www.youtube.c...iliTomatoNoodle

UNSW lectures (Lectures from an australian university, I like the Computer Science course)
http://www.youtube.c...r/UNSWelearning

Chelin Tutorials (In spanish, but he's very good. Java, python, C, pygame, and java game development)
http://www.youtube.c...ChelinTutorials


And isn't an youtube channel, but I also know the free courses from Coursera. Computer science, algorithms, cryptography, and so on.
https://www.coursera.org/

#9 BMO   Members   -  Reputation: 170

Posted 04 December 2012 - 11:02 PM

Youtube (or Vimeo, or 10,000 other sites) is completely free, and what money is possibly earned from it is very little. If someone made a video tutorial about how to make a game, baby-stepping you all along through programming and content (which I haven't heard of, as it would take VERY long to create such a thing, time is expensive for a skilled programmer), why would they offer it up for free on the internet, thus wasting time worth $2400 (programmer earns 60k a year, $30 per hour, takes 2 weeks to make a pong or tic-tac-toe tutorial series, probably), and not earning anything off of it.


This is basically the same argument against open source software, yet people still develop, for free even.

Books are edited to the teeth by an arsenal of competent and experienced professionals, videos are made in a garage by a hobbyist.


Well, maybe edited by one or two professionals. Not all videos aren't created equal. Some leverage the community and essentially have hundreds of people pointing out errors to be fixed. I've also paid good money for books written by "experienced professionals" that I found dozens of errors in. But yes, even the best tutorials won't have the depth a really well written book would have and shouldn't be used as a substitute.

#10 Goran Milovanovic   Members   -  Reputation: 1104

Posted 05 December 2012 - 12:48 AM

I have a complete series where I build a memory match game from scratch:

+---------------------------------------------------------------------+

| Game Dev video tutorials  ->   http://www.youtube.com/goranmilovano |
+---------------------------------------------------------------------+

#11 Cdrandin   Members   -  Reputation: 443

Posted 05 December 2012 - 01:53 AM

I have a complete series where I build a memory match game from scratch: http://www.youtube.com/watch?v=iGQv7bR6zCQ&list=PLDFB7FFF90EE6F0C1


I have looked over your tutorials and very pleased with the content. I myself am a huge fan of Python, but for now I will be leaving this wagon to head over to OpenGL using C++. The only thing discouraging me from staying in python because it really isn't applicable in professionally for games, but is good in practice and understanding OpenGL with a very easy language. Hopefully you can try and convince my understand, because I am very fond of Python, but C++ has this "speed per se, if you get extremely technical which is more advance, but all around Python can compete with C++.

Edited by Cdrandin, 05 December 2012 - 01:58 AM.


#12 Arale   Members   -  Reputation: 206

Posted 05 December 2012 - 09:51 AM

Rachel Morris, great CPP tutorials

#13 Josh Petrie   Moderators   -  Reputation: 3117

Posted 05 December 2012 - 10:47 AM

Moving to the lounge.

Josh Petrie | Core Tools Engineer, 343i | Microsoft C++ MVP


#14 Ryan Schurton   Members   -  Reputation: 172

Posted 08 December 2012 - 02:05 AM

Its called reading books and scavenging documentation. Youtube (or Vimeo, or 10,000 other sites) is completely free, and what money is possibly earned from it is very little. If someone made a video tutorial about how to make a game, baby-stepping you all along through programming and content (which I haven't heard of, as it would take VERY long to create such a thing, time is expensive for a skilled programmer), why would they offer it up for free on the internet, thus wasting time worth $2400 (programmer earns 60k a year, $30 per hour, takes 2 weeks to make a pong or tic-tac-toe tutorial series, probably), and not earning anything off of it. Yes, there are great videos on varied subjects, but they are usually contributed freely by experienced (and unexperienced) people with no intent on giving you a Grade A curriculum on Youtube for free, but rather enjoy teaching sometimes on certain subjects. For example, I am sure if Dennis Ritchie and Brian Khernigan were creating C in this era, they would not make a Youtube channel off of it, but write a book, as they did. The book probably made more money than their Bell Laboratory salaries (I would assume, I have no facts to back that up, but it is almost obvious). That book is called The C Programming Language, and I would very much recommend it to you.

EDIT: I am sure you will run into programming tutorial series (*cough* The New Boston *cough*), however these are usually not of good quality (*cough* The New Boston *cough*). Books are edited to the teeth by an arsenal of competent and experienced professionals, videos are made in a garage by a hobbyist.

EDIT#2: I am not trying to criticize or chastise you, your questions are in a league with Einstein's compared to mine back on the old mailing lists and such.


am not just looking for tutorials. also looking for stuff like plain out game development and programming talks and opinions. you know like podcast stuff.

#15 kuramayoko10   Members   -  Reputation: 386

Posted 08 December 2012 - 07:15 AM

Its called reading books and scavenging documentation. Youtube (or Vimeo, or 10,000 other sites) is completely free, and what money is possibly earned from it is very little. If someone made a video tutorial about how to make a game, baby-stepping you all along through programming and content (which I haven't heard of, as it would take VERY long to create such a thing, time is expensive for a skilled programmer), why would they offer it up for free on the internet, thus wasting time worth $2400 (programmer earns 60k a year, $30 per hour, takes 2 weeks to make a pong or tic-tac-toe tutorial series, probably), and not earning anything off of it. Yes, there are great videos on varied subjects, but they are usually contributed freely by experienced (and unexperienced) people with no intent on giving you a Grade A curriculum on Youtube for free, but rather enjoy teaching sometimes on certain subjects. For example, I am sure if Dennis Ritchie and Brian Khernigan were creating C in this era, they would not make a Youtube channel off of it, but write a book, as they did. The book probably made more money than their Bell Laboratory salaries (I would assume, I have no facts to back that up, but it is almost obvious). That book is called The C Programming Language, and I would very much recommend it to you.


Wow. That looks like the post my father would write.
You don't know how many people is currently watching youtube, do you?
There are hundreds of channels earning their living out of youtube only based on the google-ads program and by having people watching it (they do not need to click the ads).
Plus, many institutions like Stanford University and such are not seeking money but viewers. So they upload many classes for everyone to watch and learn.

@OP
To learn programming:
- Stanford University
- Univeristy of New South Wales (Look for Richard Buckland videos for example)

Indie people:
- Rachel Morris (Moosader)
- Gyrovorbis (Adventures in Game Development)
- Tru Fun (he was working on a cool remake of Golvellius)
- HebronSawyers (I believe he was working on some cool stuff as well)

Gameplay of unknown indie games:
- Slumlord27

Not youtube... great, complete and free courses:
- Coursera

Edited by kuramayoko10, 08 December 2012 - 07:29 AM.

Programming is an art. Game programming is a masterpiece!

#16 Toothpix   Crossbones+   -  Reputation: 810

Posted 08 December 2012 - 11:06 AM

MrJoshL, on 04 December 2012 - 09:38 PM, said:
Its called reading books and scavenging documentation. Youtube (or Vimeo, or 10,000 other sites) is completely free, and what money is possibly earned from it is very little. If someone made a video tutorial about how to make a game, baby-stepping you all along through programming and content (which I haven't heard of, as it would take VERY long to create such a thing, time is expensive for a skilled programmer), why would they offer it up for free on the internet, thus wasting time worth $2400 (programmer earns 60k a year, $30 per hour, takes 2 weeks to make a pong or tic-tac-toe tutorial series, probably), and not earning anything off of it. Yes, there are great videos on varied subjects, but they are usually contributed freely by experienced (and unexperienced) people with no intent on giving you a Grade A curriculum on Youtube for free, but rather enjoy teaching sometimes on certain subjects. For example, I am sure if Dennis Ritchie and Brian Khernigan were creating C in this era, they would not make a Youtube channel off of it, but write a book, as they did. The book probably made more money than their Bell Laboratory salaries (I would assume, I have no facts to back that up, but it is almost obvious). That book is called The C Programming Language, and I would very much recommend it to you.

Wow. That looks like the post my father would write.
You don't know how many people is currently watching youtube, do you?
There are hundreds of channels earning their living out of youtube only based on the google-ads program and by having people watching it (they do not need to click the ads).
Plus, many institutions like Stanford University and such are not seeking money but viewers. So they upload many classes for everyone to watch and learn.

@OP
To learn programming:
- Stanford University
- Univeristy of New South Wales (Look for Richard Buckland videos for example)

Indie people:
- Rachel Morris (Moosader)
- Gyrovorbis (Adventures in Game Development)
- Tru Fun (he was working on a cool remake of Golvellius)
- HebronSawyers (I believe he was working on some cool stuff as well)

Gameplay of unknown indie games:
- Slumlord27

Not youtube... great, complete and free courses:
- Coursera

My point was not that there isn't these things, so to speak, but that you can't just go on a youtube channel and it be your one stop shop for all knowledge game development, like a "make minecraft" tutorial. Yes, I realize there are great videos on everything, but they aren't all on a single channel, and quality GREATLY varies.

C dominates the world of linear procedural computing, which won't advance. The future lies in MASSIVE parallelism.


#17 Chad Smith   Members   -  Reputation: 1137

Posted 08 December 2012 - 12:20 PM


MrJoshL, on 04 December 2012 - 09:38 PM, said:
Its called reading books and scavenging documentation. Youtube (or Vimeo, or 10,000 other sites) is completely free, and what money is possibly earned from it is very little. If someone made a video tutorial about how to make a game, baby-stepping you all along through programming and content (which I haven't heard of, as it would take VERY long to create such a thing, time is expensive for a skilled programmer), why would they offer it up for free on the internet, thus wasting time worth $2400 (programmer earns 60k a year, $30 per hour, takes 2 weeks to make a pong or tic-tac-toe tutorial series, probably), and not earning anything off of it. Yes, there are great videos on varied subjects, but they are usually contributed freely by experienced (and unexperienced) people with no intent on giving you a Grade A curriculum on Youtube for free, but rather enjoy teaching sometimes on certain subjects. For example, I am sure if Dennis Ritchie and Brian Khernigan were creating C in this era, they would not make a Youtube channel off of it, but write a book, as they did. The book probably made more money than their Bell Laboratory salaries (I would assume, I have no facts to back that up, but it is almost obvious). That book is called The C Programming Language, and I would very much recommend it to you.

Wow. That looks like the post my father would write.
You don't know how many people is currently watching youtube, do you?
There are hundreds of channels earning their living out of youtube only based on the google-ads program and by having people watching it (they do not need to click the ads).
Plus, many institutions like Stanford University and such are not seeking money but viewers. So they upload many classes for everyone to watch and learn.

@OP
To learn programming:
- Stanford University
- Univeristy of New South Wales (Look for Richard Buckland videos for example)

Indie people:
- Rachel Morris (Moosader)
- Gyrovorbis (Adventures in Game Development)
- Tru Fun (he was working on a cool remake of Golvellius)
- HebronSawyers (I believe he was working on some cool stuff as well)

Gameplay of unknown indie games:
- Slumlord27

Not youtube... great, complete and free courses:
- Coursera

My point was not that there isn't these things, so to speak, but that you can't just go on a youtube channel and it be your one stop shop for all knowledge game development, like a "make minecraft" tutorial. Yes, I realize there are great videos on everything, but they aren't all on a single channel, and quality GREATLY varies.


While I agree with what you say really I don't think the OP is just looking for a video as a replacement for everything else to learn. I think it is a long the lines of we all like to hear someone else that, well, speaks our language.




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