looking for some tutorials about how to add some effect to my sound

Started by
3 comments, last by heavycat 11 years, 4 months ago
Second day of learning audio programming.

i was wondering how to add a reverb effect to my sound,and other effect like flang chorus.get no idea how it works.

actually i'm lacking of the theory.is there some books or topics teaching such kind of thing?

not just tell you how to code the effect,more import,talk about more how it works and why.
Advertisement
Here's a pretty decent book:

http://www.amazon.com/Designing-Audio-Effect-Plug-Ins-Processing/dp/0240825152

actually i'm lacking of the theory.is there some books or topics teaching such kind of thing?
not just tell you how to code the effect,more import,talk about more how it works and why.
[/quote]

The theory and mathematics behind digital audio effects is actually quite complex. Roughly 3rd year college math to really understand it correctly. So if you've got a pretty good engineering math background, I say "go for it!".

Brian Schmidt

Executive Director, GameSoundCon:

GameSoundCon 2016:September 27-28, Los Angeles, CA

Founder, Brian Schmidt Studios, LLC

Music Composition & Sound Design

Audio Technology Consultant

There are communities specialized on this subject.

http://www.dspguru.com/
http://www.musicdsp.org/

For further search, you can use the keyword "audio DSP". DSP usually stands for "Digital Signal Processing".
cool,guess that's what i want.thank you.biggrin.png
Aren't there any standardized programming libraries for sound effects and sound processing yet? Do the major operating system game libraries offer APIs for processing sound or is it all just playback and effects?

This topic is closed to new replies.

Advertisement