Jump to content

  • Log In with Google      Sign In   
  • Create Account

Can I write GLSL shaders in Unity3D?


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
2 replies to this topic

#1 shiftrebla   Members   -  Reputation: 103

Like
0Likes
Like

Posted 06 December 2012 - 06:54 PM

Can I write GLSL just how I can write Cg shaders in Unity3d? Meaning can I write my game's shaders in GLSL, and then cross-compile to different platforms? Please respond ASAP. Thank you.

Sponsor:

#2 shiftrebla   Members   -  Reputation: 103

Like
-1Likes
Like

Posted 07 December 2012 - 06:09 PM

Anyone? Please.

#3 Oberon_Command   Crossbones+   -  Reputation: 1967

Like
1Likes
Like

Posted 07 December 2012 - 06:25 PM

1. This is the Lounge. I'm not sure your thread is in the right place.
2. Yes, but it isn't recommended because it'll only work on platforms that support it. See http://docs.unity3d.com/Documentation/Components/SL-GLSLShaderPrograms.html
3. The above link was literally the first link retrieved by the Google query "glsl Unity3D." Did you forget that Google exists? ;)




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS