Hi there ppl of game dev im here with a question and it is how do I put a collectable system in my game like example there are laptops u have to find and when u find it and pick it up it show a paragraph like apiece of storry like intel in most games plz help
how to a add collectables ti my game
Started by turkeyremis, Dec 06 2012 10:06 PM
3 replies to this topic
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#2 Members - Reputation: 367
Posted 07 December 2012 - 08:19 AM
Hi turkeyremis,
Your question is too general that it's impossible for us to give you a proper answer.
We first need to know what is the language you use, if you need help on the technical implementation.
Also what is your classes layout. If you need help on where and how to store the information.
Your question is very general. Storing/gathering/displaying information in a game can be more than 50% of the code of your game
Maybe if you could just tell us if you want a general idea, or a specific implementation advice etc.
Your question is too general that it's impossible for us to give you a proper answer.
We first need to know what is the language you use, if you need help on the technical implementation.
Also what is your classes layout. If you need help on where and how to store the information.
Your question is very general. Storing/gathering/displaying information in a game can be more than 50% of the code of your game
#4 Members - Reputation: 367
Posted 08 December 2012 - 01:24 PM
How your classes are organized. What is each class responsiblities, what objects it owns, what is its relationship with other classes.
What programming language do you know/use?
Is your game already started? And how far are you?
What programming language do you know/use?
Is your game already started? And how far are you?
Edited by deathwearer, 08 December 2012 - 01:25 PM.






