I know that when i used XNA it was possible to render the XNA frame into an ImageField (over a kinda hack.. im not sure anymore how it was done exactly) and then just drag n drop the GUI with the C# WindowsForms editor (in VS).
But how is it done with DirectX? What do people mostly use?
QT
wxWidgets
gtkmm
or is it even possible to do use WindowsForms even with DirectX and C++?
I presume that if the target platform is linux and windows its QT, gtkmm and wxwidgets but what is for example used in an AAA titles like the SC2 Editor, Skyrim etc.
Regards Helgon
Edited by ~Helgon, 08 December 2012 - 08:09 AM.






