here's something cool I wrote up this weekend. With your modern browser with WebGL enabled, visit this page: MathGeoLib live test site. It is a project consisting of a few parts:
- Uses my native C++ graphics rendering engine gfxapi. Utilizes the emscripten compiler to deploy the application to HTML5.
- Integrates Angelscript as the live scripting engine.
- Uses my MathGeoLib library for scripting primitives and geometry manipulation.
- Interop between C++ MathGeoLib classes and Angelscript is achieved using an automatic bindings generator based on juj/CodeStructure.