Getting Started - Need a few advises
#1 Members - Reputation: 106
Posted 09 December 2012 - 05:48 AM
My name is NellekoC, me and my friend are building a project in game developing. We are planning a small scale project before going for the larger scale. So our problem is, we can't seem to find a proper programming language to use. Our game is a simple "turn-based" game. Although we decided to make it using C++ the problem is we don't know anything much about how graphic works and how it is implemented in the said language. so here we are now making our research and need a few advises before jumping in.
#2 Members - Reputation: 170
Posted 09 December 2012 - 09:37 AM
Hello Everyone!
My name is NellekoC, me and my friend are building a project in game developing. We are planning a small scale project before going for the larger scale. So our problem is, we can't seem to find a proper programming language to use. Our game is a simple "turn-based" game. Although we decided to make it using C++ the problem is we don't know anything much about how graphic works and how it is implemented in the said language. so here we are now making our research and need a few advises before jumping in.
If you don't already know how to program, trying to use c++ to jump right into graphics is a bad idea. It's like saying "I don't know what a 5/16 box wrench is but I want to build a race car for NASCAR." If you want to jump right into making simple games try something like Python or Java (I recommend Python). They have a much shorter learning curve.
#3 Members - Reputation: 528
Posted 09 December 2012 - 11:35 AM
Stay gold, Pony Boy.






