L want design a mini game,what game can l choose?

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7 comments, last by bluepig.man 11 years, 4 months ago
Hi,everyone,i was made a Anakonda last year?now i want choose another game. Can you gave me some advice?
i have learned some c++ and win32?it's enough for this idea??and thanks for your answer.biggrin.png
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I like this list:

Pong -> good to learn about basic collisions and keyboard input

Tetris -> More collisions, the main thing to learn here is about data structures and more collisions

Vertical Scrolling Shooter -> More collisions, BUT... the main objective here is learn how sprite animation works and make different enemies behaviour

Pacman -> The first step on AI.

Platformer -> here you will put all the knowledgement of the games above. Think about his as your final test.
Tetris or Pacman sounds like a natural step up. Tetris easier.

I'd look around for tutorials, and see what sort of general direction they used.

Everything is better with Metal.

To add to the list I also recommend Space Invaders. Allows for both collision detection as well as brings some interesting trig mathematics to determin the Trajectory of the bullet leaving your canon to hit the ships.

Tetris or Pacman sounds like a natural step up. Tetris easier.

I'd look around for tutorials, and see what sort of general direction they used.


That‘s right? A good tutorial is helpful?
The best choice is the one that will teach new things.

I never programmed a RTS game, so, few weeks ago I decided to try, and I learned tons of things...
It really depends on what you think that you is capable to do at the moment and what you want to learn right now.
Thanks,l want do something interesting,so the game l most interested in will be the best choice.smile.png
If the game that you are interested is big, you should try to replicate each of his features in small projects to learn how each part of the game works.
Thanks for your answer?it‘s really useful?

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