Edited by ic0de, 14 December 2012 - 09:08 PM.
sharing vertex attributes between shaders
1 reply to this topic
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Posted 14 December 2012 - 09:07 PM
I have several shaders that share a common set of vertex attributes and I was wondering if it was possible to share the index of a vertex attrib array between two or more shaders so that I don't need to bind a different vertex attrib array for each different shader I use.
you know you program too much when you start ending sentences with semicolons;