Can the GPU modify a ID3D10EffectVectorVariable?
Members - Reputation: 482
Posted 14 December 2012 - 09:28 PM
so my problem is a fast way to save that location.
Rendering to a texture with just 1 texel the (x,y) coordinates, is a solution but i want to know if there are better ways.
Crossbones+ - Reputation: 574
Posted 15 December 2012 - 12:26 AM
Pixels are not little squares (and voxels are not little cubes).