I was doing some research about Open GL for Android and came across this users question on
StackOveflow : http://stackoverflow...ndroid-graphics
In his explanation, he states : "The math engine is in C (JNI)"
I was just wondering why would this user want to use a math engine written in C through JNI and not just
implement it in Java. Also, can someone help me better understand when you would want to use JNI and how it really works?
Edited by Millionaire, 16 December 2012 - 04:53 AM.