Members - Reputation: 116
Posted 17 December 2012 - 10:15 AM
But let's get to my question. I am wanting to make my own Java game with OpenGL and I'm already able to make something with it, but I would like to find a few tutorials on this subject that are a bit faster paced than for example the tutorials of TheNewBoston(I don't need a 7 min explanation on if statements, I get it). I've also watched TheCodingUnivers' tutorial, because that is were I got my basic OpenGL knowlegde.
So basically I was wondering if there were any good tutorials on OpenGL and Java? I would prefer if it would be less explanation and more creating/showing things.
Thanks in advance!
Members - Reputation: 336
Posted 17 December 2012 - 03:37 PM
Based on my own experience these are good points of entry:
http://lwjgl.org/ Best OpenGL wrapper for Java (I should probarbly not call it the best, since there are a lot of different opinions on this topic, but it is the most used wrapper for comercial use).
http://nehe.gamedev.net/ OpenGL Most of their guides have LWJGL code as well. Otherwise OpenGL is OpenGL regardless of Java or not.
http://www.cokeandcode.com/ A great blog! also the home of the Slick library
Also remember that c++ is not the necessarily the next step. It is some thing that is good to learn at some point, but you can make great games with Java, without knowing any c++.
Members - Reputation: 1107
Posted 18 December 2012 - 01:11 PM
To build up your skills, I would recommend starting with Python, and following my Python video tutorial series, which actually walks you through the development of a small memory match game, from start to finish.
Unlike "TheNewBoston" tutorials, my series moves swiftly (11 videos, around 30 minutes each), and it results in a playable game.
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