Do I really need Perspective Correction if I'm not going to use any textures/lighting? I just want to render solid triangles and nothing else.
I've heard you still need it for triangles that are big enough or close enough to the camera, is that true?
I was hoping it's just for texturing/lighting so I don't have to implement it.
Edited by SymLinked, 19 December 2012 - 07:56 AM.