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How to move a vertex along an edge to an arbitrary location?


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Posted 21 December 2012 - 04:03 AM

I want to slide it down a bit to 50% 60% 70% perhaps, what is the math behind?

Thanks

Jack



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Posted 21 December 2012 - 04:09 AM

To slide one of an edge's vertices along the edge: edge.vertex1.position += (edge.vertex2.position - edge.vertex1.position) * 0.5;

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Posted 21 December 2012 - 04:21 AM

Thanks. BTW, are there any good book recommendation for mesh manipulations, such as degenerate face elimination?

Just all about meshes/patches/nurbs... etc

Thanks

Jack



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Posted 21 December 2012 - 07:21 AM

I only know the book 'Real-time Collision Detection' has a chapter on geometric robustness, but most of what can be found in books is likely to be available in online papers as well.




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