Hi guys,
I'm currently writing an answer to a research question I've been set, However I've got to this particular question and I'm stumped!
'Take an example from a typical game situation, such as cloth simulation, and consider the application at instruction level using scalar assembler and vector assembler. Outline the benefits and limitations to the use of super-scalar assembler instructions.'
I'm not sure how to go about answering this.
I myself am not very confident with assembler and as soon as this is posted I will be researching more into it however I was just wondering if anyone has any good resources I can read to better my knowledge, and perhaps save me time looking in the wrong places.
Even any possible answers to this, would be really beneficial.
Bullet point answers are fine, I can take that and research it further in order put create my essay.
Thanks.
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