What I did:
- got precompiled Windows binaries of freetype (freetype-2.3.5-1-bin)
- made a project in Code::Blocks (SDL+OpenGL+FreeType lib included)
- downloaded the source code from http://nehe.gamedev.net/tutorial/freetype_fonts_in_opengl/24001/ (the Linux/SDL Code For This Lesson. ( Conversion by Aaron Graves) version) and I have not forgotten about the font either
So, I have built it and run and... I'm getting a blank screen. I added a standard "OpenGL triangle code" and it is displayed properly, so I assume OpenGl + SDL works as it should. I got no errors of any kind.
I don't know how to bite it. Is it because the tutorial is broken? Or I downloaded a broken version of it? Or I got a wrong/broken/incompatible version of FT library? Or something else?
Does anyone got this tutorial working?
Edited by Acharis, 29 December 2012 - 11:08 AM.