I'm using XNA 4.0 with C#... and am using XACT to play sound clips in my game. I'm also using MediaPlayer to play mp3's in the background. What I want to do is show a visual audio spectrum of specific sounds which are .wav format. I can get the visual data for the mp3's playing the background using:
VisualizationData visData = new VisualizationData();
How do i get the same data from my XACT wave files? I have no need for the visual spectrum of the background music, i want to show the visual data when certain sounds play. Does XNA have an easy way to do this? If not, I'd like a suggestion as to what I would need to research in order to do this.