I'm very happy since this year I'll be working on
">the most ambitious project of my entire life, so I'm releasing my previous projects as Open Source, mostly game development libraries and engines. I'm a native Spanish speaker, but you will find some code in English:
Root:
gamelix.com/opensource
Old projects:
gamelix.com/opensource/modensambla - 2D libraries in Assembly x86, for Turbo Assembler (DOS)
gamelix.com/opensource/modtpascal - 2D libraries in Pascal, for Turbo Pascal (DOS)
gamelix.com/opensource/roleworld - 2D engine in Object Pascal, for Delphi (Windows)
Recent projects:
gamelix.com/opensource/mundano_engine - 3D engine in Object Pascal, for FPC/Lazarus (Windows, MacOS, Linux)
gamelix.com/opensource/morpho_engine - 3D engine in Object Pascal, for FPC/Lazarus (Windows, MacOS, Linux, Netscape plugin)
gamelix.com/opensource/gamelix_engine_flash - 2D library (planned engine) in Actionscript 3, for Flash (Flash player)
gamelix.com/opensource/gamelix_engine_xcode - 2D (3D based) library (planned engine) in Objective C, for XCode (MacOS, iOS)
Feel free to share your feelings about the old days of game development