This is later in the 6th Chapter of the indie game RAW, for which I am the lead artist. We recently ran an audio contest for our game with tremendous success - over 200 entries for in-game music and sound effects! The whole project has been great to work on and you can't beat a small independent team when it comes to community.
We are currently running a Kickstarter campaign to help with the publishing of the game; it will be released for Android Phones & Tablets, Desktop (PC, Mac, & Linux) the upcoming OUYA console and, if we hit our first strech goal, iPhone and iPad.
You can read more about my company, Detour Games, here. You can also read about the project itself here.