Recently I was looking through the files and folders of all the PC games I have (downloaded from Steam). I noticed that in some cases I found MP3 files, and presumably all I had to do was take my own sound, rename it to the same name as the original sound I want to replace, and delete the old one. This was generally only the case with basic games though. The Bioshock demo , differently, contained a small number of files with the extension '.fsb'. I briefly Googled this, and it seems these files are something to do with Fmod. Oddworld: Abe's Exodus had what I thought to be a pretty simple sound scheme that would be a good start for me, but the game folder only contained a single file named 'sounds.dat'.
Now, I have Wwise installed and have spent a few hours learning the basics a while back; I knew Batman Arkham City to have used Wwise, so I downloaded the demo in the hope I might have the tools to work with this one, opened up the folders an found a folder entitled 'SFX', which contained extensions '.bnk'.
In any attempt at opening these files, I've been presented with text gibberish. Treat me like a noob/idiot if you must, but I'd really just like some idea of where to start here? I don't know much about how game engines/ audio engines work, or what other files in the game folder may be relevant to the tasks I am trying to carry out.
Any solutions to either of these games' file extensions would be highly, highly appreciated, however I'd be more grateful for a solution to game audio pertaining to Wwise, because if possible, I'd like to be able to edit FX, attenuation curves etc. and Wwise is the only software I have even a clue how do do this in.
And most important of all to keep in mind, I'm finding it very difficult to gauge whether what I'm trying to do is going to be a lot more difficult than I'm making it out to be, but in theory I just don't know how it can be. I have no knowledge of code though...
I've honestly been all over the internet with this one, but all people ever seem to want to know is how to EXTRACT, but not replace a game's audio. So please help =]