I have created a homing/heat seeking missile for my game and I am very dissatisfied with the results. Since the missile is heat seeking, it must update its target position every X amount of frames. When it have updated its target, it could do an ugly 90 degree turn, if necessary. This effect is unwanted. Instead, I want it to move in a curve. I cant figure out how to accomplish this.
Please note that I have low math skills.
Edited by P0jahn, 04 January 2013 - 07:55 PM.