Posting here since I figure there are more Blender users in this area.
So, I was making a pretty simple model in Blender (just a barebones table without any detail, really). I also decide to export it to the 3DS Max format to show the model to a friend who has that program. OK, fine. Then I look at the filesizes:
table.blend = 346,564 bytes
table.3ds = 1,177 bytes
Come on? I understand Blender stores some metadata as well as stuff like the current viewpoint (and the exported 3DS file probably lacks it), but what is it doing that the filesize is that big? o_O Sure, it may not seem big, but I don't like wasting space and I plan to make many more models so this will add up quite a bit eventually.
Does anybody know if there's a way to get Blender not make the files that big?
PS: already disabled thumbnails in files, if that matters (they were showing the model from a completely horrible distance anyway).