Hello Fellow game dev'ers!
I've been tasked with teaching some younger folks (middle-school to junior high age) basic game development this summer. I'm not used to teaching at this age level, so I thought I'd solicit some advice from this very knowledgeable community.
I really want to shy away from teaching a programming language. I'd rather teach programming concepts through some kind of visual point-and-click program that is also be used to build games. We have a bit of a budget so the program doesn't necessarily have to be free/open source. What pieces of software like this exist?
We have about 4 days and a few hours each day with evenings to work on projects. Obviously the kids won't be able to obtain an in-depth knowledge of anything really in this short time, they just need to be able to present some kind of "final product" at the end of the 4 days.
Thanks for your suggestions!
Kevin