I've designed my game to work with tilesets that are 256x256 with tiles that are 32x32. When looking to contract 2d pixel artists is it common practice to pay by a complete tileset or by "object" made up of tiles? Any other things I should know about around this? I've never contracted an artist before.
Crossbones+ - Reputation: 3133
Posted 12 January 2013 - 10:18 AM