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Best Engine for sokoban like mobile game


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#1 LeiNaD_87   Members   -  Reputation: 103

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Posted 12 January 2013 - 04:44 PM

Hello everebody!!

I have experience with C/C++, Java, ... but always without graphics. Now I want to make my first game for Android and maybe for iOS too. The game is like sokoban [see image] so I think the best way is do it like tiled game.

Do you know which game engine is the best for that? Can you bring me any tutorial?
- I tried andengine and with the examples I got something but without documentation it's very hard to use.
- I installed unity. With this I can port the game for any platform but maybe it's too many for that little game.

Thanks you!

sokoban_dqu.gif?0

Edited by LeiNaD_87, 12 January 2013 - 04:46 PM.


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#2 MrDaaark   Members   -  Reputation: 3535

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Posted 12 January 2013 - 04:46 PM

Try LibGDX. You don't really need an engine for this. Anything that will put some graphics on the screen and play sounds will do.

#3 LeiNaD_87   Members   -  Reputation: 103

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Posted 12 January 2013 - 04:51 PM

Try LibGDX. You don't really need an engine for this. Anything that will put some graphics on the screen and play sounds will do.

Thank you. I'll see LibGDX. I don't like the option of put graphics and move it. I'll have many problems with multiple screen resolutions and I think it isn't the good way to do that.



#4 MrDaaark   Members   -  Reputation: 3535

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Posted 12 January 2013 - 05:33 PM

You are going to have to deal with that problem no matter what you use. That's more a design issue than a programming one.




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