There isn't any animations, the art should be 2D drawings like those in this game: http://www.zombiepandemic.com/. Should I start by commissioning sketch concept art, put together a "style guide" then use that to hire artists for the actual art? Should I give artists access to the game so they can understand where the commissioned piece will be used?
Do you guys have any articles, books or tutorials on this topic to recommend? (Googled but can't seem to find much on this topic) Also, I will be extremely thankful if someone shares their experience on how they put together the art for their game.
Edited by Legendre, 13 January 2013 - 02:51 PM.