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where to start with development interest group


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#1 dakota.potts   Members   -  Reputation: 455

Posted 14 January 2013 - 10:22 PM

After being burned by an official project I was suddenly let go from, my dad suggested it would be a good idea to get together with people who want to learn just like me and firm an interest group.He runs a software consultation company and offered me one of his offices. I have gotten some interest but mostly people who want to learn and have no experience. I do music and have a somewhat experienced modeler interested but no veteran to lead us.So what can we do from the ground up?

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#2 dakota.potts   Members   -  Reputation: 455

Posted 14 January 2013 - 10:37 PM

I posted this here because it's more of a relaxed and generalized topic, but it can be moved wherever.

#3 CaseyJRichard   Members   -  Reputation: 103

Posted 15 January 2013 - 03:11 AM

Hey Dakota,

 

What kind of experience do you have in game development?



#4 dakota.potts   Members   -  Reputation: 455

Posted 15 January 2013 - 11:51 AM

Hi Casey,

I have very little and all of it has to do with music. I can also do some planning and writing but nothing as far as actual development.

I've been talking to those interested and we're considering simple things like modding a game that encourages modification, such as Minecraft. I've also been wondering about a program like RPG maker where everybody can produce something with the guidance of the program.

That's if everybody wants to do a project. We're going to start out just meeting to discuss development, show off our work, critique each other, provide connections, that sort of thing.

#5 solewalker   Members   -  Reputation: 548

Posted 15 January 2013 - 12:08 PM

If there are no programmer in your group, you can start learning simple game making tools do make something interesting, there are GameMaker and Construct, you can choose any and build a very simple game, not necessarily be a full game, just to get yourself off the ground. Dont forget these tools are also very powerful if you want to dive deep into learning. Or if any of you has little programming experience, I suggest pick Love2d game engine, its written in Lua which is just perfect for beginners, after understanding how its works and playing a bit with it, you guys can jump onto some serious programming. If you begin with easy stuff and can see your results quickly it will be encouraging for all of you.

The bottom line is, start with anything that's small and easily doable.

Edited by solewalker, 15 January 2013 - 12:09 PM.


#6 dakota.potts   Members   -  Reputation: 455

Posted 15 January 2013 - 02:50 PM

We do have a programmer interested but he has no game experience and wants to learn.

I'm also going to ask some people from the office we're using, as I've been told several of them are interested in doing game design and they work regularly with programming, so they're not complete strangers to it.

#7 dakota.potts   Members   -  Reputation: 455

Posted 25 January 2013 - 12:38 AM

Would still like ideas on this if possible. Thanks!

#8 alnite   Crossbones+   -  Reputation: 2063

Posted 25 January 2013 - 09:46 PM

Here's some ideas:

 

  • Create a very small project to work on together.  Enforce coding standard, source control, and code review.  Do NOT just meet once, talk about it, let everyone work from home, meet next week, and hope things are progressing.  This will never work.  Spend 2-3 hours in each meeting to work on the project.  Do pair programming.  Let everyone talk and discuss about ways of doing things.
  • Invite a guest speaker, somebody who's experienced.  Hopefully your dad can contribute to this. It's his office after all.
  • If you have any more connections, you guys can even go on a field trip to other companies.





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