Grow :: procedural generator
#1 Members - Reputation: 1122
Posted 15 January 2013 - 08:42 AM
I wanted to simplify my game's collision system at run time by using only a single type of collision shape, namely convex hulls. Because manual hull construction puts a lot more pressure on the content generation side, I've tried to automate the process as much as possible. All tools now create a convex representation in addition to their main geometric output (see video).
Grow library
Click here to view the iotd
#3 Staff - Reputation: 8924
Posted 16 January 2013 - 12:20 AM
Really cool!
- Jason Astle-Adams.
From my blog: 20 ways to advertise your game | What next? Intermediate to advanced C++
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#4 Crossbones+ - Reputation: 1448
Posted 16 January 2013 - 01:36 AM
awesome work!
#9 Members - Reputation: 447
Posted 25 January 2013 - 01:58 AM
look sooo great !!!!!
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#10 Members - Reputation: 623
Posted 30 January 2013 - 12:21 AM
Looks very nice. I like that you made this publicly available. But I can't get it to work. Running PHP 5.3.3 on WAMP.
I tried to run the main script or the other scripts, and I get this error on gen/gen.php:
Parse error: syntax error, unexpected '[' in ... \gen\gen.php on line 21
It doesn't seem to like this array element: stream("lxosaver", $options)["data"]
#13 Members - Reputation: 1122
Posted 30 January 2013 - 07:17 AM
#20 Members - Reputation: 623
Posted 31 January 2013 - 04:37 PM
eppo, thanks for checking out the error. Looks like I'll upgrade my PHP just to use this, it looks like a real timesaver for making levels. I also second Giallanon's suggestion on the opening tags. <? is less safe and not as likely that all server configs will support it. Fortunately I caught this and changed all the tags.







