FASM Opengl Triangle
Members - Reputation: 102
Posted 15 January 2013 - 06:07 PM
ps. sorry ahead of time if you paste the code. I know the imports will be long
Members - Reputation: 136
Posted 20 January 2013 - 07:20 PM
why would you want to do it in FASM ? it's really not the best idea if you think that attached example is complicated.
I suggest C/C++/C# instead.
btw: an example>http://www.dbfinteractive.com/forum/index.php?topic=3040.0