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[OpenGL & C++] Show OBJ and Apply Texture


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#1 lmsmi1   Members   -  Reputation: 126

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Posted 15 January 2013 - 06:35 PM

Hallo again everyone. As you may know, I'm developing an FPS in C++ with GLUT. I've got GLUT setup with Code::Blocks 12.11, and need some help with some things:

 

1.) Reading & Displaying an OBJ file

2.) Applying a texture to the OBJ in the window

 

So I've got no experience with OpenGL except using/modifying the sample code given by Code::Blocks. Does anyone know how to load an OBJ and then apply a texture?



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#2 jbadams   Senior Staff   -  Reputation: 17288

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Posted 16 January 2013 - 12:36 AM

1.) Reading & Displaying an OBJ file

Try this tutorial or this tutorial.

 

...or more generally, this is a good introduction to modern OpenGL programming.






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