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DirectX or OpenGL


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#1 infernapelover   Members   -  Reputation: 160

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Posted 18 January 2013 - 03:35 PM

I know that this is a highly arguable subject debated by many programmers and graphic artists, i also now that directX is a full gaming api. However, I would appreciate your opinions on helping me make the choice should I Learn DirectX or OpenGL to make a game. Thanks



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#2 kd7tck   Members   -  Reputation: 715

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Posted 18 January 2013 - 03:45 PM

Just an opinion, no need for anyone to get angry.

 

Use DirectX if targeting windows, otherwise use OpenGL.



#3 ApochPiQ   Moderators   -  Reputation: 14621

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Posted 18 January 2013 - 03:46 PM

You should start by reading any of the literally thousands of arguments about this all over the internet. If, after doing your own research, you still have questions, feel free to ask something specific!




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