Jump to content
This is not recommended for shared computers
Sign in anonymously
Don't add me to the active users list
We need your help!
We need 7 developers from Canada and 17 more from Australia to help us complete a research survey.
Support our site by taking a quick sponsored survey and win a chance at a $50 Amazon gift card. Click here to get started!
Posted 18 January 2013 - 05:02 PM
Lets say I have a box mesh, how do I create some rain or sometimes blood drops running over it.
The drops should start at certain position on the box and go down slowly.
If it's rainy, in real world, everything should be wet.
Posted 18 January 2013 - 07:52 PM
There's some good information on this blog about different rain effects:
. 22 Series Racing . Eighth Engine . GOATi Entertainment . GOATi Outsourcing . 22 on Facebook .
Posted 19 January 2013 - 06:38 AM
to make blood drops , i think decals is the way to go
GameDev.net™, the GameDev.net logo, and GDNet™ are trademarks of GameDev.net, LLC