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Project: Alter Ego - An introduction.


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#21 SinisterPride   Members   -  Reputation: 210

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Posted 28 January 2013 - 10:59 AM

Btw SandMan.. I didn't mean to imply you are dim witted in any sense. I meant to emphasis the part where I said "I know decisions of the nature aren't to be taken lighty or just for the sake of taking them. In this case the feature IS the game to a certain degree".

 

and to both you and Thade:

 

Thank you for the suggestion, I picked up/installed Unity and am planning on spending some time on learning the basics/tinkering till I understand it enough so I can SHOW more and TALK less wink.png 



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#22 SinisterPride   Members   -  Reputation: 210

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Posted 15 February 2013 - 08:12 AM

I recently reread alot of my replies on this topic and realized something. I spent a whole lot of energy defending my perspectives and beliefs as a person. From now on I won't be answering anything that doesn't pertain to a topic/concept/design.

Attack my work all you want and I'll defend it till the last inch.

However, I won't defend my stand as a designer or person from here on out.




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