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Reconstructing world position from depth sample


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#1 hossainiir   Members   -  Reputation: 418

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Posted 21 January 2013 - 02:22 PM

hi, Does any body have a sample that reconstruct position from depth?
DirectX for persians : http://mdirectx11.blogfa.com/

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#2 BornToCode   Members   -  Reputation: 515

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Posted 21 January 2013 - 06:45 PM

Take a look at this link:

http://mynameismjp.wordpress.com/2009/03/10/reconstructing-position-from-depth/


Edited by BornToCode, 21 January 2013 - 07:03 PM.


#3 hossainiir   Members   -  Reputation: 418

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Posted 22 January 2013 - 02:15 AM

i tried this but i can't get correct answer.

i save reconstructed world position in a texture ,in pix i test the reconstructed position before saving in texture but the position is wrong.

i need a sample that works properly.

excuse for bad english.


DirectX for persians : http://mdirectx11.blogfa.com/




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