I have studied the course Computer Graphics and used OpenGL & Qt for my course project. This semester, the course Virtual Reality require us to use OpenSceneGraph.
There are some great works done by some researchers:
">A Statistical Similarity Measure for Aggregate Crowd Dynamics ">Large-scale Fluid Simulation Using Velocity-vorticity Domain Decomposition ">SiggraphI was just wondering how did they do these kind of work? What main tools or libraries did they use? Did most of the work based on OpenSceneGraph or VTK?
Recently, I also found out it might be a good choice to implement a system by writing plugins for Autodesk Maya; For example:
">Free-Form Sketching of Self-Occluding Objects(Paper)Moreover, do you know some largest forum for computer graphics? I only know CGTalk, however, this site is for artist I think.