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Inquiry about the libraries and forum about Computer Graphics


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#1 superwave   Members   -  Reputation: 200

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Posted 26 January 2013 - 09:52 PM

Hi,

 

I have studied the course Computer Graphics and used OpenGL & Qt for my course project. This semester, the course Virtual Reality require us to use OpenSceneGraph.

There are some great works done by some researchers:

A Statistical Similarity Measure for Aggregate Crowd Dynamics

Large-scale Fluid Simulation Using Velocity-vorticity Domain Decomposition

Continuous Penalty Forces

And the fantastic works from Siggraph

I was just wondering how did they do these kind of work? What main tools or libraries did they use? Did most of the work based on OpenSceneGraph or VTK?

Recently, I also found out it might be a good choice to implement a system by writing plugins for Autodesk Maya; For example: Free-Form Sketching of Self-Occluding Objects(Paper)

Moreover, do you know some largest forum for computer graphics? I only know CGTalk, however, this site is for artist I think.

Of course, gamedev is one of the best, any other relative forums?

Thanks a lot

Cheers!



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#2 JTippetts   Moderators   -  Reputation: 8650

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Posted 26 January 2013 - 11:27 PM

Please don't cross-post.






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