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## Pricing Question

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### #1Mr_P3rf3ct  Members

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Posted 28 January 2013 - 05:48 PM

It really depends on your skills and what the customer want to pay. $50 might be nothing or too much. Who is your customer ? A small hobby project has most likely not much to spend, whereas a studio will pay much more, but will demand an accordingly higher quality. If you are a rookie, try to figure out what payment would be enough to make your work worth for yourself. Then try to negotiate with your customer. Best to ofter a portfolio, so that the customer is able to estimate the expected quality. I appreciate the advice. I haven't done commission and am still debating my first pricing stuff, but to me$50 seems low. I would guestimate the hours you'll spend and multiply that by some hourly wage  ($7.25 is Federal minimum wage in the US, so something above that) to get in the ballpark. I think that's the best advice I've gotten. I'm going to vote you up. ### #6swiftcoder Senior Moderators 17824 Like 0Likes Like Posted 29 January 2013 - 01:19 PM ($7.25 is Federal minimum wage in the US, so something above that)

Something *considerably* above that, IMHO. You get payed $7.25 to flip burgers at McDonalds (and in many states, even they have to pay you more than that). As a 16 year-old I used to charge$15-20/hour for basic web design/development. I wouldn't necessarily advise selling yourself too much lower than that.

Edited by swiftcoder, 29 January 2013 - 02:43 PM.

Tristam MacDonald - Software Engineer @ Amazon - [swiftcoding] [GitHub]

### #7Mr_P3rf3ct  Members

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Posted 29 January 2013 - 01:58 PM

Something *considerably* above that, IMHO. You get payed $7.25 to flip burgers at McDonalds (and in many states, even they have to pay you more than that). ($7.25 is Federal minimum wage in the US, so something above that)

### #9BCullis  Members

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Posted 30 January 2013 - 03:43 PM

Just go with it.  Experience will help you fine tune your rates.  Maybe you'll discover you work quicker when being paid, or it takes you way more time than you thought, and you'll adjust accordingly next time.  If the customer accepts the rate, and you think it's fair to you as the artist, just run with that.

Hazard Pay :: FPS/RTS in SharpDX (gathering dust, retained for... historical purposes)
DeviantArt :: Because right-brain needs love too (also pretty neglected these days)

### #10Mr_P3rf3ct  Members

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Posted 31 January 2013 - 11:51 AM

Just go with it.  Experience will help you fine tune your rates.  Maybe you'll discover you work quicker when being paid, or it takes you way more time than you thought, and you'll adjust accordingly next time.  If the customer accepts the rate, and you think it's fair to you as the artist, just run with that.

You're being so helpful! I dont understand why you bashed me on the other thread. I was just trying to help. But umm, I have another question now. He says that he can offer me payment at a later date. Also, he says the only thing he can offer me now is royalties and shares of the company. What should I do with that?

### #11swiftcoder  Senior Moderators

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Posted 31 January 2013 - 12:00 PM

He says that he can offer me payment at a later date. Also, he says the only thing he can offer me now is royalties and shares of the company. What should I do with that?

Run like hell. Royalties and shares in a company means "never".

(unless it's shares in an established, publicly traded company)

Tristam MacDonald - Software Engineer @ Amazon - [swiftcoding] [GitHub]

### #12BCullis  Members

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Posted 31 January 2013 - 12:06 PM

Just go with it.  Experience will help you fine tune your rates.  Maybe you'll discover you work quicker when being paid, or it takes you way more time than you thought, and you'll adjust accordingly next time.  If the customer accepts the rate, and you think it's fair to you as the artist, just run with that.

You're being so helpful! I dont understand why you bashed me on the other thread. I was just trying to help. But umm, I have another question now. He says that he can offer me payment at a later date. Also, he says the only thing he can offer me now is royalties and shares of the company. What should I do with that?

Don't take it personally, I don't know you from anyone else on the boards.  I just respond to information (or misinformation) as I see it.

Anyway, if you want to do artwork for the hell of it and to improve your experience/portfolio, expect that this studio will never pay you and you're doing pro-bono work.  If you were only doing it to get paid, respectfully decline and find something else.  DeviantArt's forums or Conceptart.org's forums both have sections where paying customers are looking for artists, you can check there.

Hazard Pay :: FPS/RTS in SharpDX (gathering dust, retained for... historical purposes)
DeviantArt :: Because right-brain needs love too (also pretty neglected these days)

### #13Mr_P3rf3ct  Members

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Posted 31 January 2013 - 12:08 PM

Run like hell. Royalties and shares in a company means "never".

He says that he can offer me payment at a later date. Also, he says the only thing he can offer me now is royalties and shares of the company. What should I do with that?

(unless it's shares in an established, publicly traded company)

Will do!

Just go with it.  Experience will help you fine tune your rates.  Maybe you'll discover you work quicker when being paid, or it takes you way more time than you thought, and you'll adjust accordingly next time.  If the customer accepts the rate, and you think it's fair to you as the artist, just run with that.

You're being so helpful! I dont understand why you bashed me on the other thread. I was just trying to help. But umm, I have another question now. He says that he can offer me payment at a later date. Also, he says the only thing he can offer me now is royalties and shares of the company. What should I do with that?

Don't take it personally, I don't know you from anyone else on the boards.  I just respond to information (or misinformation) as I see it.

Anyway, if you want to do artwork for the hell of it and to improve your experience/portfolio, expect that this studio will never pay you and you're doing pro-bono work.  If you were only doing it to get paid, respectfully decline and find something else.  DeviantArt's forums or Conceptart.org's forums both have sections where paying customers are looking for artists, you can check there.

Understood, but yeah I'll just decline. I have enough on my plate as it is and I was only doing this extra work for the money.

### #14True Valhalla  Members

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Posted 09 February 2013 - 10:44 PM

I recently paid \$270 for a vector logo. You should charge based on what you value your own time at, in combination with the quality you can actually deliver to a client.

During the past year I've generated tens of thousands of dollars making games for the mobile web, so I wrote a book: Making Money With HTML5

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