Hi all
I have finished reading the XNA Game Studio 2nd Edition and, having read the chapter covering lighting systems, I am having trouble figuring out how to create a "basic" flashlight in XNA 3.1 (though I am currently reading Learning XNA 4.0) right now.
I have tried tweaking the code and have been able to make the light used in the chapter example bright and dimmer, but haven't been able to dim the ambient light nor been able to "focus" the light into a beam shape.
I am currently coding using XNA 4.0 and VC# 2010.
Thanks for helping this old gamer/programmer!






