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Tutorial/Book OpenGL 3.1+


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#1 n00by2077   Members   -  Reputation: 135

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Posted 01 February 2013 - 08:18 AM

Is there any good book or tutorial that begins teaching actual opengl directly, without teaching the deprecated things like direct mode, fixed function, display list, etc. ?

 

 



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#2 Kraecker   Members   -  Reputation: 509

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Posted 01 February 2013 - 09:12 AM

just a minute googling

 

http://www.opengl-tutorial.org

http://en.wikibooks.org/wiki/OpenGL_Programming



#3 n00by2077   Members   -  Reputation: 135

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Posted 01 February 2013 - 10:17 AM

Right, but something recommended by own experience, or because is very good ?



#4 Tasaq   Members   -  Reputation: 1251

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Posted 01 February 2013 - 10:52 AM

I learned 2.0 before, and wanted to learn 3.x and higher. I started with this : http://openglbook.com/ It's good start point ;)

Edited by Tasaq, 01 February 2013 - 03:07 PM.


#5 metsfan   Members   -  Reputation: 654

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Posted 01 February 2013 - 12:11 PM

http://www.amazon.com/OpenGL-4-0-Shading-Language-Cookbook/dp/1849514763/ref=sr_1_1?ie=UTF8&qid=1359742220&sr=8-1&keywords=opengl+4.0+shading+language+cookbook

 

Great book, very cutting edge.






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