Jump to content

  • Log In with Google      Sign In   
  • Create Account

Tutorial/Book OpenGL 3.1+


Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.


  • You cannot reply to this topic
4 replies to this topic

#1   Members   

135
Like
1Likes
Like

Posted 01 February 2013 - 08:18 AM

Is there any good book or tutorial that begins teaching actual opengl directly, without teaching the deprecated things like direct mode, fixed function, display list, etc. ?

 

 



#2   Members   

689
Like
2Likes
Like

Posted 01 February 2013 - 09:12 AM

just a minute googling

 

http://www.opengl-tutorial.org

http://en.wikibooks.org/wiki/OpenGL_Programming



#3   Members   

135
Like
0Likes
Like

Posted 01 February 2013 - 10:17 AM

Right, but something recommended by own experience, or because is very good ?



#4   Members   

1530
Like
0Likes
Like

Posted 01 February 2013 - 10:52 AM

I learned 2.0 before, and wanted to learn 3.x and higher. I started with this : http://openglbook.com/ It's good start point ;)

Edited by Tasaq, 01 February 2013 - 03:07 PM.


#5   Members   

678
Like
0Likes
Like

Posted 01 February 2013 - 12:11 PM

http://www.amazon.com/OpenGL-4-0-Shading-Language-Cookbook/dp/1849514763/ref=sr_1_1?ie=UTF8&qid=1359742220&sr=8-1&keywords=opengl+4.0+shading+language+cookbook

 

Great book, very cutting edge.






Old topic!

Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.