I got a question for how should I be creating my tilemap. Should I make it where I just draw the map myself and then specify the spots where different collisions are like what this guy did: http://a248.e.akamai.net/camo.github.com/28e1bb15d28335f2d7763576debf5543cf6a255b/687474703a2f2f6b656e2d736f66742e636f6d2f696d616765732f7a656c64612f7a656c6461392e706e67
Or should I make it where I just draw the map based on:
1:0 1:1
0:1 0:1
Where the first part is the map tile id and the second is if it's a certain item like a hole, water, solid etc.