Just registered on this site,it looks really good,people giving advice,sharing information,not trolling and etc.
Now as other many users out there,i'm also a newbie wanna-b-developer.
Unfortunately,i have no experience,except playing games and messing around (just a little bit,little little bit) with GameMaker.
I digged deeper and this is what i found.
Since i want to be indie game developer (at least till i can be pro and maybe start thinking about getting a job),i wonder where can i start.
i looked through topics here,checked some other resources.
First of all,it's about programming.I don't have any experience,but i think i can handle it,because from what i see,it's kinda hobby of my life (making games that is).At first i was going to start with C++ as there quite a lot of people who suggest it, it's kinda "main" language on which games are made.But looking through other resources i saw that it might not be the best idea.so i decided to learn another language,a little bit simplier,just to start with,to understand how things work,what it is to program and so on.since i'll be focusing on 2d games for quite a time,till i am comfortable with programming,sure that i can do that stuff,maybe even sell 1 copy of my game,then i will think about thinking to move to 3D.
the languages World Wide Web suggested me are as follows:
-C++ (still add to this list...)
but i'm not sure about other ones in the list.
also here's famous list of engines i looked through and i wonder if these are at least Ok to start with:
-Flexible Isometric Free Engine
-Ignifuga Game Engine
i'm also interested if there are any 3D engines that can be used effectively for making 2d game
thnx in advance ;)