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Using SlimDX in my project (DirectX11 in XNA)


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#1 coms0108   Members   -  Reputation: 127

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Posted 05 February 2013 - 02:03 AM

This is directed to the SlimDX team.  I have been using SlimDX in a project of mine (JBBRXG11 - Providing DirectX 11 functionality in an XNA environment - a project I have recently uploaded on CodePlex).  I would like to know if/how I can include the SlimDX library in my installer.  At first I thought that I would just state it as a prerequisite for users to sort out themselves.  However that wasn't a happy experience on my first foreign machine installation trial.  Is it acceptable/advisable to simply include a SlimDX dll in my distribution?



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#2 Tasaq   Members   -  Reputation: 1214

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Posted 05 February 2013 - 03:20 AM

Hey wait what? You say now I can use dx 10 and 11 with XNA using this? ohmy.png It would be super awesome biggrin.png



#3 coms0108   Members   -  Reputation: 127

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Posted 05 February 2013 - 04:22 AM

Partly - project is incomplete.  We were hoping to get some interest and have a few people help work with it. There is a longer intro on the CodePlex site but briefly, the project began with XNA 3.1 and DirectX 10 and has been (incompletely) ported to XNA 4 and DirectX 11.  So, with some parts working and a mixture of XNA3/4 API it is currently possible to run Geometry Shaders and Tesselation.  Have a look on the site http://jbbrxg11.codeplex.com/ and have a look at my youtube video  - don't forget to display it in hi-def (1920 by 1080) or you won't be able to read the text.  Cheers, thanks for being our first response.



#4 coms0108   Members   -  Reputation: 127

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Posted 05 February 2013 - 04:24 AM

A further comment - I've built an installer, which should set it all up on Visual Studio 2010, provided that SlimDX and XNA 4 are installed, and would appreciate feedback from anyone trying it. 



#5 Tasaq   Members   -  Reputation: 1214

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Posted 05 February 2013 - 06:55 AM

I personally will keep up with updates, really looking forward to work with JBBRXG11 :) It looks really promising :D



#6 Mike.Popoloski   Crossbones+   -  Reputation: 2889

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Posted 05 February 2013 - 09:58 AM

It's perfectly fine to include the SlimDX DLLs in your installer. We have some information on deployment with SlimDX here.


Mike Popoloski | Journal | SlimDX

#7 riuthamus   Moderators   -  Reputation: 4816

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Posted 05 February 2013 - 10:23 AM

I thought slimdx was not supported anymore. ( or at the very least very much non updated on a regular basis ) it was for this reason we moved to SharpDX.



#8 Mike.Popoloski   Crossbones+   -  Reputation: 2889

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Posted 05 February 2013 - 10:36 AM

It's still supported. There hasn't been much reason to update; there are hardly any bugs and we support all the features we're going to support. We don't have any plans to add support for Metro or Win8-only features, since none of us have any interest in using those platforms.


Mike Popoloski | Journal | SlimDX

#9 coms0108   Members   -  Reputation: 127

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Posted 06 February 2013 - 04:36 AM

Hi Mike,

 

Thanks for the quick response.  I've experimented a bit with the installation options you linked.  I am using InstallShield LE and have had difficulties with various of its (non)features - absolute file references, unable to access locations via registry, etc.  So, have settled on including a SlimDX dll in my installer.  I've built and uploaded my new installer today, and will set about wider (than my laptop) testing this week.

 

Thanks again

Bill



#10 riuthamus   Moderators   -  Reputation: 4816

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Posted 06 February 2013 - 04:41 PM

It's still supported. There hasn't been much reason to update; there are hardly any bugs and we support all the features we're going to support. We don't have any plans to add support for Metro or Win8-only features, since none of us have any interest in using those platforms.

 

Ah, okay, i think that was the reason we switched was the development seemed to be non existent and we wanted to work with DX11.1 . I am glad that you guys are still working on it though as I very much enjoyed working with it while we had it.






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