I plan to get started, using SDL/OpenGL.
Theres only a small issue though.
There are so many extentions/acronyms, that I don't know what I need/what I don't need.
People have said GLUT, FreeGLUT, are old/not to be used, which are like a smaller SDL, with better OpenGL support, instead use GLEW, there is GLSL (which I know is a shading language, which I assume is very important).
Someone also mentioned GLFW.
Problem with a lot of the tutorials I'm coming across, all use freeglut.
So I have no problem getting started, I just don't know what the heck I need TO get started.